Feature
When you gain a new level in a class, you get its features for that level.
You don’t, however, receive the class’s starting Equipment, and a few
features have additional rules when you’re multiclassing: Channel Divinity,
Extra Attack, Unarmored Defense, and Spellcasting.
Path Parameters |
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index string — REQUIREDThe index of the feature to get. Available values can be found in the ResourceList for features . Example:
action-surge-1-use |
Responses |
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Schema — OPTIONAL |
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index string — OPTIONALResource index for shorthand searching. | level number — OPTIONALThe level this feature is gained. | name string — OPTIONALName of the referenced resource. | url string — OPTIONALURL of the referenced resource. | desc string[] — OPTIONALDescription of the resource. | class object — OPTIONALindex string — OPTIONALResource index for shorthand searching. | level integer — OPTIONALLevel of the referenced resource. | name string — OPTIONALName of the referenced resource. | url string — OPTIONALURL of the referenced resource. |
| subclass object — OPTIONALindex string — OPTIONALResource index for shorthand searching. | level integer — OPTIONALLevel of the referenced resource. | name string — OPTIONALName of the referenced resource. | url string — OPTIONALURL of the referenced resource. |
| parent object — OPTIONALindex string — OPTIONALResource index for shorthand searching. | level integer — OPTIONALLevel of the referenced resource. | name string — OPTIONALName of the referenced resource. | url string — OPTIONALURL of the referenced resource. |
| prerequisites undefined[] — OPTIONALThe prerequisites for this feature. | feature_specific — OPTIONALInformation specific to this feature. |
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